In order to have a functioning and believable, I had to create a scenario with its own mission, characters and choices to use.  The pictures below show my progress in creating a proper mission that involves the player to think about their choices to complete it successfully without error. 

Victory conquest character info

RPG mission brief

These tow pictures above show my first character bios for the Mage, the Bowman, the Swordsman and the Alchemist. They each have a certain set of skills that allows to them to work as a team and aid each other in battle or in puzzles. I also made an RPG mission brief which describes the mission and the best way to complete it.

Detailed overview of mission brief and choices

This above show the main level mission area with the goal of the mission listed as well as the key for the different icons shown on the map, the many decisions that the player could make and what the outcomes are as well as the normal layout of the mission above too.  The player will need to think about their character's abilities and remember which one is best for which situation in order to not waste them.

Game map of Scorpion district

This is a map of the Scorpion island with the mining facility in the middle as well as the mini map of all the other islands and the outer areas of Quarter town. The scorpion district has many harbours with one by the scorpion's front claws and one by the scorpion's tail which is used as a crane to lift materials from a whirlpool.

The brave and the gold mission map

This final picture is of the whole mission area, it shows the borders of the map including some stables, the main road path and a farmhouse area too. There is also a scrap yard with some faulty catapults, a watchtower and a giant's fort which is the mission area to reclaim the gold from. There is also a sneaky sewage route from the stable underground heading towards the fort. I made sure there are many different ways to progress/sneak into the fortress. The cow gate is stationed just before the outpost that leads into the centre of Quarter town.
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